- I explore the construction and management of, and the interaction, competition, collaboration and creativity in, social 3D platforms such as Second Life and Twinity. I study the hierarchical web woven by individuals, communities, groups and developers and how authority and ownership is maintained and enforced, as well as the resistance to it.
Theoretically I rely on Michel Foucault and Gilles Deleuze’s ideas about power, authority and surveillance, and the image and effects of Jeremy Bentham’s panopticon. I then move to Alexander R. Galloway’s notion of the egalitarian Internet protocol that has been put to use in very different contexts, by Manuel Castells techno-meritocrats as well as hackers, by the "establishment" as well as the "deviants." My hypothesis is that this type of "neutral" rules can be found on the 3D platforms as well, and that the protocols are then used as means to reach varying ends in this environment as well.