Thursday, September 25, 2008

Analysing "Star Wars: Knights of the Old Republic 2" — Spel, spelande & spelkulturer

Spel, spelande & spelkulturer VII
Spel, spelande & spelkulturer VII,
originally uploaded by miabacke.
Louise Peterson has (with the help of her son) looked at Star Wars: Knights of the Old Republic 2 and her initial question was: "What do you need to know to be able to play this game?" A casual gamer "has played few video games, considers vidogames to be a peripheral activity in his or her life, is willing to commit little time to playing video games, and has a mainstream theme sensibility (Juul, 2008).

Player diary. Finds it interesting to try out different roles. Good vs. Evil. Presentation of the game. Shows her son's slightly irritated reaction to her beginner's way of doing things. Cues to the underlying story and initiations to battles in the dialogues. Game literacy, media literacy (Kress, 2003). The screen has replaced the book to a large extent. Learning visual grammar, reading the screen. Understanding the interface and the affordances of objects on the screen. Mini-games that has elements of Caillois game categories.

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